Selection still not working on Nvidia powered macs and or 10.4?December 31, 2008, 14:48
I have had a report of the new selection system still not workin on some nvidia-based macs and on gma950 running 10.4.11 (but it works fine on 10.5.6 on a intel GMA 950 in my mac mini).
If you are experiencing problems with the selection not appearing (see if the size is correct in the inspector) please comment with your machine specs.
That said Happy new year! I am hoping to fix this when I get access to some of the affected machines (and if I don't die of cold or overdrinking in a chalet in the swiss mountains).
PS: There's a new RSS feed now with all the comments posted on this blog. There was already one with the posts.
2 comments | By Santiago Lema
Release 0.903 - Important bug fixesDecember 27, 2008, 01:09
The christmas release is here with a lot of bug fixes and enhancements:
- drawing selection doesn't lag anymore when starting on large images
- color picker is faster to start when dragging on large images
- fixes crashes on closing document
- fixes errors with selectionts (find bounds had small rounding errors that caused very wrong sizes in some cases because 0 values were not detected). Also caused problems when cropping to visible and alike.
- fixes several deadlocks in selections
- fixes crashes related to progress panels and threading (bad access)
- only one progress panel shared for all windows
- less memory usage (selection accumulator not created if not needed)
- paintbrush right click behaviour is now configurable: menu, eraser or background color
1 comments | By Santiago Lema
Release 0.902 - Fixes for selectionDecember 14, 2008, 15:29
There was a nasty bug in the previous release where any selection with a minimum X or Y value at 0 would return a very wrong selection rect (like -99999 pixels high!). This is a quick fix for this.
0 comments | By Santiago Lema
Release 0.901 - Fixes for selections and Mac Minis, Macbooks with Intel GMA chipsetsDecember 8, 2008, 00:29
Here's the results of a sunday's worth of hardwork:
- Fixes the many issues (notably with selection and painting) related to the fact that the kernel to find bounds didn't run on Intel GMA based macs (mac mini, previous gen macbooks). It now forces use of the CPU renderer.
- Fixes selection issues (invert wouldn't work)
- Layer mask is correctly kept after creating a gradient inside a selection and clicking 'keep live'
- navigation window now only hides if needed (if mouse moves over it while painting or alike)
- Navigation box now correctly show/hides when needed
- Dragging the view inside the navigation box works again
- fixes "Trying to allocate huge accu" error when zooming
- zoom animation is now time-based, not frame-based (which means it'll be smooth on a fast machine but not slow on a slow one, just choppier)
- And a few other adjustments here and there
1 comments | By Santiago Lema
Mac mini woes :-(December 5, 2008, 08:20
The new release has redesigned selection and brush techniques that make it faster on large images. At least this is true on my first gen macbook pro (radeon X1600). But it seems that on a mac mini (intel gma 950), and I guess also macbooks there are a lot of issues. Painting doesn't seem to work anymore (only paints one stroke), as for selection it doesn't display at all (unless you're in quickmask mode). I'll try to fix this this sunday. Meanwhile I am still secretly wishing Apple had never released macs with intel integrated graphics...
1 comments | By Santiago Lema
Quick fix for 10.4 crashes December 1, 2008, 21:34
There was a problem with transforms being allocated too late (for some reason this didn't crash the app before). Thanks go to Jerry, David and ThorPrime for their quick help on diagnosing and fixing this before it could hurt too many people! Well i am afraid that if your current app crashes on start you can't even get the update and have to download it manually. My apologies to all of those who suffered from this issue.
0 comments | By Santiago Lema
Do NOT update if you have 10.4.x!December 1, 2008, 20:40
I have been getting a few reports about a problem with the new release on 10.4. Since I don't have 10.4 anymore around I cannot confirm. But I will reinstall it on some external disk and try to fix this as soon as possible.
0 comments | By Santiago Lema
Release 0.88 - Big engine rewriteNovember 30, 2008, 20:46
Heres's the new release finally! The changelog is huge.
DO NOT UPDATE NOW IF YOU ARE STILL RUNNING TIGER (10.4)
Changes:- Downscaling implemented at all levels. This means you can paint on a 10 mbpix image at screen resolution (rather fast) and have it render at full resolution upon mouse release.
- Filters on large images will preview much faster too.
- Double clickable license files
- You can type math expression in the inspector (ex. 150+32px will replace the value with 182px).
- Low resolution version of image is used for faster zoom display (not perfect yet though because downscaling can be slow on large images)
- All documents modifications are done within a single thread (instead of several per doc). Increasing stability.
- Overlaid progress of operations now works correctly (one dedicated global thread)
- Selection marching ants now uses a coreImage kernel as opposed to open gl (much faster with large selections)
- Finding bounds is now done with a dedicated coreimage kernel
- Faster Text and PDF layers updates
- Fixes opening certain rotated PDFs
- Enhanced color picker display
- Filters scale correctly (incluiding their parameters)
2 comments | By Santiago Lema
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